Loadout isn't one of those shooting games where you have to make precise and tactical movements in order to be successful, such as going into the prone position to snipe enemies; in fact it's the exact opposite! Being an arena-style shooter, things such as random movement, jumping, and rolling are key to survival in Loadout as they will help you greatly when it comes to avoiding enemy fire. As a comparison, think of Call of Duty versus Quake, with Loadout of course being in the Quake category. Now just because this isn't a tactical game doesn't mean it's simple; there are many ins and outs regarding movement which I will cover shortly...
The very first thing I am going to cover are the basics. Movement utilizes the following keys by default, which are generic for many shooter games:
- W, A, S, and D for up, left, down, and right movement respectively. You can also hold down two keys at the same time for diagonal movement.
- Shift for sprinting.
- Space for jumping.
- CTRL for dive rolling.
A combination of the above keys plus a good movement strategy is all it comes down to in terms of survivability in Loadout. Also remember that the keys mentioned above, along with all of the other keys found in this game, can be remapped by going into Options -> Keybindings.
If you prefer, you can even play Loadout using a joypad but I like the standard keyboard and mouse better due to the fact that it gives me more control, more precision, and more places where I can bind keys.
Luckily for you and me, Edge of Reality decided to put a safe test area in Loadout where players can try out new moves and new guns. You can access this area by going into the Weaponcrafting screen, selecting or creating a new weapon, and then clicking on Test.
Once the test area has finished loading, you will notice that it contains several things which you can use for practice. For the purpose of this guide we will not be using any of the static or moving targets (those are used to test out weapons); instead we will be using the ground and the environment objects to try out evasive maneuvers.
Winning a fight in Loadout requires movement, and lots of it! The worst mistake you can make in this game is standing still while aiming at players; you are practically making yourself a sitting duck! Proper evasive techniques require you to strafe around enemies, jump over them, and dive roll near them while shooting at the same time. Because you will be mostly shooting on the go, Loadout requires a different take on aiming when compared to other games, but with enough practice you will get the hang of it. Be sure to keep a close eye on your weapon's hip accuracy as well as its aim accuracy to make sure it is designed specifically for the task at hand.
Of course Loadout does give you the possibility of using long ranged weapons such as sniper rifles, which don't require hectic movement or shooting on the go, but usage for these type of weapons is very limited in this game so keep that in mind.
As far as I know there is no stamina or time limit regarding how long you can sprint, so make sure you hold down that Shift key whenever you get the chance. Besides allowing you to reach your destination faster, sprinting also makes you a harder target to hit which obviously works in your favor. A minor thing I would like to mention is that while carrying the hammer in Jackhammer mode you can hold down the sprint key while moving and you will keep moving even if you let go of the directional key.
Dive rolling is another important aspect in terms of not getting hit. Not only will it make your hitbox smaller and thus make it more likely that you don't get hit, but it's also very fast in terms of speed allowing you to reach you destination faster. Something else which a lot of people aren't aware of is that rolling while on fire will cause the fire to extinguish faster, so make sure you roll as much as possible when someone hits you with Pyro bullets!
You can dive roll by default by pressing CTRL, but I prefer to set it as the double tap action. What this means is that when I press one of the movement keys (such as "forward") two times in quick succession I will automatically dive roll in that direction. You can disable this feature or also make it so that you sprint instead of dive roll, but I found rolling to be the most useful. You can set the double tap action by going into Options -> Controls:
Jumping is pretty much mandatory as well, so the Space bar will undoubtedly be used a lot. There are several advanced jumps that you can execute, but I will get to that later.
The final thing I want to mention regarding proper movement is the maps themselves. Loadout has several maps that you will play in, and each has its own ins and outs. Learning the tricks of each map is essential for proper maneuvering as they will allow you to traverse the level easier and safer. There are many places you can climb onto for example in order to get a good vantage point when sniping, and there are several "less known" pathways that you can use to complete game type objectives while taking less damage.
Remember guys, it all comes down to practice so play, play, and play some more! Let me now show you some of the advanced jumps:
A useful move to know to get a little boost when jumping. Doing a High Jump is very simple: all you have to do is dive roll then immediately jump afterwards. Your character will jump higher than normal, allowing you to reach places normally out of reach.
You can test this out on the weapons cart found in practice mode. If you jump normally you will not be able to reach the top of the stand, but execute a High Jump and you will!
A Ramp Jump can only be performed off of a ramp so it's situational, but it should be used whenever possible. In order to execute this jump you have to sprint on a ramp, then hit jump right at the end.
Practice mode has two ramps which you can use to test this move out; give it a go guys!
Air Walk Jump
A very easy to execute jump but something many people are oblivious about. Basically when you run off of a ledge you have a short window of opportunity in mid-air where you are allowed to jump. This will greatly extend your air-time and also allow you to reach places that would otherwise be inaccessible to you.
Mastering this move will allow you to easily out-maneuver your opponents.
Tips & Tricks
I already covered most of what you need to know, so consider these tips and tricks as icing on the cake:
- You cannot shoot or throw grenades while sprinting.
- You can reload while sprinting, jumping, and dive rolling.
- Jump Boots can be used to give your character an extra jump in mid-air.
- You will not only move faster while on "The Juice", but you will also jump higher. This extra boost also works with the free jump given by the Jump Boots.
- Although cover does exist in Loadout, there are very few scenarios where it is actually effective so try to avoid it whenever possible.
- Besides shooting, sprinting and dive rolling will also cause you to appear on the mini-map.
- Staying mobile at all times will make you a harder target, thus increasing your survivability.
- Loadout has an official video regarding this topic which can be found here.
I hope you guys have found this article useful; if you have anything you would like to add please don't hesitate to leave a comment below. Thanks for reading!